The WCF function will be recursive so that this function will get the Chunk of data till the entire file has been downloading. You can call the WCF function and get the chunk of data and write this data into the FileStream. Let’s say you want to download the large file from your UI (which is running on client side) and the file resides at server side. ![]() Here we are going to use Silverlight and WCF technology. This way, you can securely download the large file. Once WCF returns the Chunk data, the Silverlight application will open the FileDialog and write the data into the stream, if the file size is greater than the chunk size, the program will call the WCF function again and get the next chunk. Downloading large file in one shot is risky so the idea is from the UI (Silverlight application) user can call the WCF function to download the Chunk (let’s say 10 MB) per call. We need a functionality that can download the large file. ![]() Chunk was written to serve one purpose, and do it well: Split files into differently-sized chunks, primarily so that large files can be transported via media that is smaller than the size of the file. The chunk selection in P2P network is very crucial. Most people use chunk in video streaming and for P2P Network. You can download the large file in less time without getting any error. The project is about downloading the large file (GB) in chunks.
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